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Mirrored Leading Forward Race

Focus
Skills under pressure, Defensive, Contested ball, Forward line delivery, Goalkicking, Fun.
Skills
GoalKicking, Kicking, Tackle, Handball Quick, Crumb, Mark Contest.
Purpose
This drill focuses on clean delivery, hitting targets up forward and goalkicking in an enjoyable race format. It also highlights the importance of leading forwards not over-running the ball, and kicking goals from set shots.
group
Players
20+
profile
Ages
9+
ball
Balls
2
cone
Cones
8
distance
Distance (max)
80m
  • Setup

    Form 2 teams, place balls (plus any spares) at each station (A). One team will be using the left side of the ground, the other the right. Players must remain in their half of the ground at all times. Defenders at (E) start a few metres behind (D). To make the drill simpler and safer for juniors, omit station (E).
  • Step 1

    The coach signals the start of the drill, and the race is on for both teams to score a goal before the other. The yellow and red (A)'s run and kick to their respective (B)'s who lead wide.
    (A) must follow-up their kick; if (B) fumbles forward they become a handball receive option.
  • Step 2

    (B) then handballs inboard to (C) who steadies and kicks to leading (D) being pursued by defender (E)
    The kick should never be over the head of (D). This is an instant turnover.
    If the ball bounces before (D) can mark, (D) must trap the ball in front of them
  • Step 3

    If (D) marks, they take a set shot, otherwise a 2-on-1 contest occurs with attackers (C) & (D) trying to score against defender (E).
    (C) must follow-up their kick and provide a running option for (D)
    If a scrimmage on turnover occurs for one team, the other team continues if their contest is still alive
  • Step 4

    Call out the score and running aggregate after each contest:
    Score a goal before the opposition: 1 point
    Score AND opposition fail to score: 2 points
  • Step 5

    After each contest, everyone progresses to the next station. Once the field is clear, next (A) restarts.
    After being full-forward at (D), this player joins (E) to become a defender in the opposition's half of the ground.
    After being a defender at (E), this player returns to their team's half, joining (A) to kick-in
    Juniors not using station (E), full-forward (D) joins kick-in (A)
  • Step 6

    Halfway through the allotted time for the exercise, teams swap sides of the ground.
More Drills
demo
play
video
Groups of
group
group-arrow
icon-group
8
Ages
profile
13 +
Balls/grp
ball
1
Cones
cone
1
Distance (max)
distance
15m
Focus
Skills under pressure, Run & Carry.
Skills
Shepherd, Crumb.
demo
play
video
Players
group
16+
Ages
profile
11 +
Balls
ball
1+
Cones
cone
4
Distance (max)
distance
80m
Focus
Hard Running, Front & Square.
Skills
Handballing, Kick Long, Shepherd.
demo
play
video
Players
group
20+
Ages
profile
13 +
Balls
ball
6+
Cones
cone
6
Distance (max)
distance
160m
Focus
Hard Running, Front & Square, Forward line delivery, Goalkicking.
Skills
GoalKicking, Kicking, Handballing, Crumb.
play
video
Players
group
10+
Ages
profile
13 +
Balls
ball
1
Cones
cone
10
Distance (max)
distance
30m
Focus
Skills under pressure, Defensive, Contested ball, Decision Making.
Skills
Kick Short, Tackle, Handball Quick, Crumb.
play
video
Groups of
group
group-arrow
icon-group
7
Ages
profile
9 +
Balls/grp
ball
1
Cones
cone
5
Distance (max)
distance
5m
Focus
Skills under pressure, Decision Making.
Skills
Handballing.
play
video
Players
group
20+
Ages
profile
13 +
Balls
ball
2+
Cones
cone
6
Distance (max)
distance
80m
Focus
Forward line delivery, Gameplan/Strategy.
Skills
GoalKicking, Kick Long.
play
video
Players
group
24+
Ages
profile
15 +
Balls
ball
2
Cones
cone
8
Distance (max)
distance
160m
Focus
Skills under pressure, Front & Square, Decision Making, Run & Carry, Goalkicking, Gameplan/Strategy.
Skills
GoalKicking, Kicking.
play
video
Groups of
group
group-arrow
icon-group
3
Ages
profile
6 +
Balls/grp
ball
10
Cones
cone
0
Distance (max)
distance
5m
Focus
Stoppages.
Skills
Ruck, Crumb.
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