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Zone Defence Strategy

Focus
Defensive, Decision Making, Stoppages, Gameplan/Strategy.
Skills
Kicking, Handballing, Tackle, Shepherd.
Purpose
This drill shows both how to setup the zone from the kick-in, and how to get through it. You'll need quite a few numbers (ideally 2 teams) to simulate game conditions, or 20 at minimum to practice the first movement(s).
group
Players
20+
profile
Ages
16+
ball
Balls
1
cone
Cones
0
distance
Distance (max)
100m
opptop
group-arrow
icon-opptop2
Opp. tops
50%
opptop
arrow
opptop
Visible opposition strip: 50%
  • Setup

    Form 2 even teams. Remove pairs from the bottom of the diagram first if you don't have 36 players. Tell players they'll only have time to setup the zone if the opposition has a set-shot on goal, or if the ball needs to be fetched after a miss, as full-backs can play-on immediately in the modern game. You'll need some team rules regarding when you'll employ this tactic.
  • Step 1

    Red (team without possession) setup zone as per diagram (lines of 3 - 4 - 5 - 4 -2).
    Players should cover roughly the same amount of space
    Each player keeps an eye on opposition players looking for a short pass in their zone, and shuffle across a few steps to close down space
    Players warn teammates ahead about opponents entering their zone
  • Step 2

    (A) has the ball for the kick-out. Kicking long to the pack at centre-half forward will simply make a 50-50 contest, which is exactly what the opposition want, given attackers are loose in the forward line. The key is to kick short immediately using "Blockers" (B's) and "Outriders" (C or D).
  • Step 3

    Use these 3 broad tactics:-
    1. If "outriders" (C or D) have space in the pocket, kick short to them. The next kick can again be a short option to a player inside 50 (obviously riskier), or long to the back-flank.
    2. By kicking to themself, (A) can take off towards a pocket. Blockers (B) stand near the full-back and apply a block once play-on is called. (A)'s run will draw the player covering the pocket towards them, freeing up outrider (C or D), who gains a little space to run and carry.
    3. The 2-3 forwards who are not blockers or outriders dart around defensive-50, presenting as short options, and can also be used.
  • Step 4

    Once this short kick has been completed - most of the time to a pocket - then the 6 midfielders who were bunching around CHB know which side to go, sprint to present options - both short and long - for the next kick.
    This should give your team a numbers advantage, as some opposition players will be caught on the other side of the ground in their zone position.
  • Step 5

    Let play continue until a turnover occurs, or the ball is cleared over centre.
More Drills
demo
play
video
Groups of
group
group-arrow
icon-group
8
Ages
profile
13 +
Balls/grp
ball
1
Cones
cone
1
Distance (max)
distance
15m
Focus
Skills under pressure, Run & Carry.
Skills
Shepherd, Crumb.
demo
play
video
Players
group
16+
Ages
profile
11 +
Balls
ball
1+
Cones
cone
4
Distance (max)
distance
80m
Focus
Hard Running, Front & Square.
Skills
Handballing, Kick Long, Shepherd.
demo
play
video
Players
group
20+
Ages
profile
13 +
Balls
ball
6+
Cones
cone
6
Distance (max)
distance
160m
Focus
Hard Running, Front & Square, Forward line delivery, Goalkicking.
Skills
GoalKicking, Kicking, Handballing, Crumb.
drill
Groups of
group
group-arrow
icon-group
26
Ages
profile
15 +
Balls/grp
ball
1
Cones
cone
0
Distance (max)
distance
90m
Focus
Defensive, Contested ball, Gameplan/Strategy.
Skills
Kicking, Handballing, Tackle, Mark Contest.
drill
Players
group
14+
Ages
profile
6 +
Balls
ball
1
Cones
cone
8
Distance (max)
distance
60m
Focus
Skills under pressure, Decision Making, Run & Carry.
Skills
Kick Short, Tackle.
drill
Players
group
18+
Ages
profile
15 +
Balls
ball
1
Cones
cone
8
Distance (max)
distance
110m
Focus
Defensive, Hard Running, Run & Carry, Forward line delivery.
Skills
Kick Long, Handball Long.
drill
Players
group
10+
Ages
profile
9 +
Balls
ball
2
Cones
cone
5
Distance (max)
distance
150m
Skills
Kicking.
drill
Players
group
20+
Ages
profile
6 +
Balls
ball
1
Cones
cone
0
Distance (max)
distance
60m
Focus
Defensive, Gameplan/Strategy.
Skills
Kick Long, Mark Contest.
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